About this game

Roseville Garden: Echoes

By @MsBlazeWolfLeleTaylo

  • Interactive Story
  • Cozy

Listen to a local radio broadcast in the kitchen and choose how Jack shares its meaningful message with Matthew out in the garden.

How to play

  1. Read the narrator's descriptions and the character dialogue displayed on the screen.
  2. Select one of the two dialogue choices when prompted to shape Jack's internal thoughts.
  3. Continue reading as the scene shifts from the kitchen to the garden at step five.
  4. Complete all 11 story beats to reveal your final ending and character quote.

Controls

Touch
Tap the dialogue choices or continue buttons to advance the story.
Keyboard
Not supported.
Mouse
Click the dialogue choices or continue buttons to advance the story.
More about this game

In Roseville Garden: Echoes, you guide Jack through a quiet afternoon as he hears a familiar name on the radio. The core loop involves reading the unfolding story across 11 distinct beats and selecting dialogue options that shape Jack's perspective. Your choices accumulate hidden points in three tones: affirmation, reflection, and presence. The difficulty is purely narrative, as you try to steer the conversation's emotional direction. A run ends after you transition from the kitchen to the garden and finish the final dialogue, revealing one of three unique endings.

Tips
  • To unlock the Seen ending, you need at least 5 affirmation points. Choose options that focus on the person beneath the attention and ordinary acts of kindness.
  • To reach the Shared Purpose ending, gather 5 reflection points by selecting choices that focus on courage, coping, and the meaning of having someone simply stay.
  • If neither affirmation nor reflection reaches 5 points, you will unlock the Quiet Grace ending, where Jack leaves room for the truth to settle quietly.
Questions

How many endings are there?

There are three possible endings: Seen, Shared Purpose, and Quiet Grace. Your ending depends on whether you accumulate 5 points in either the affirmation or reflection tones during your choices.

How long is the story?

The story consists of exactly 11 short dialogue beats. It begins in the kitchen during the late afternoon and moves out to the garden in the fading light at the fifth beat.

Who are the characters in the garden?

When Jack goes outside, he meets Matthew, who is fixing a loose hinge on the shed door, and Sunny Two, who settles beside the bench during their conversation.

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