My First Puppy: Touch & Guide
Trace the raised path to guide a young puppy beside Sunny in this touch-readable story about learning to navigate the world together.
How to play
- Touch the glowing paw on the screen to begin the first lesson.
- Trace your finger or mouse along the raised path to guide the puppy.
- Stop tracing when Sunny halts at the curb during the second lesson.
- Lift your finger, then touch the glowing paw beyond the curb to continue.
- Follow the curved path carefully to navigate around the bench and planter.
Controls
- Touch
- Drag your finger along the path to guide the puppy forward.
- Keyboard
- Not supported.
- Mouse
- Click and drag along the path to guide the puppy forward.
More about this game
In My First Puppy: Touch & Guide, you trace a tactile route to help a young dog learn to walk beside Sunny. The core loop involves following glowing pawprints along a path with a trace width of 156. As you progress through the three distinct lessons, you must guide the puppy around obstacles like a bench and planter, and learn to stop at curbs. If you stray too far, a red circle appears. A run ends when you successfully complete all three lessons and the puppy reaches Jack.
Tips
- Stay within the trace width of 156. The route forgiveness is set to 1.2, but straying further triggers a red circle and a redirect sound.
- Keep a steady pace while tracing. The puppy follows at a speed of 7, maintaining a follow distance of 0.075 behind your current progress.
- Listen closely for audio cues. You will hear a collar jingle or cane tap at the 25%, 50%, and 75% progress marks of each lesson.
Questions
How do I get past the curb in lesson two?
When Sunny stops at the 62% mark of the path, lift your finger. Then, touch the glowing paw beyond the curb to hear a harness click and continue guiding the puppy.
What happens if I go off the path?
If you stray outside the route forgiveness limit, a red circle appears and you hear a redirect sound. The redirect cooldown lasts 0.65 seconds, so simply move back to the path.
How many lessons are there to complete?
There are three lessons: Follow the pawprints, Stop at the curb, and Guide around obstacles. Completing all three brings the puppy to Jack, finishing the story.