Sunny Two: The Labrador of Law
Guide a wise Labrador through a neighborhood dispute by choosing how to react to the unfolding drama.
How to play
- Read the current scene's narrative and observe the neighborhood drama.
- Click the talk back button to ask a question with a stare.
- Select one of the three reaction choices to advance the story.
- Watch your Unity, Judgement, and Peace meters change after every decision.
- Complete all six scenes to receive your final neighborhood verdict.
Controls
- Touch
- Tap the dialogue choices and buttons to progress the story.
- Keyboard
- Not supported.
- Mouse
- Click the dialogue choices and buttons to progress the story.
More about this game
Your goal is to resolve a tense neighborhood dispute about a hosepipe without causing unnecessary drama. In each scene, you read the situation and choose how Sunny the dog reacts, from a soft gaze to a firm tail thump. Every choice shifts your Unity, Judgement, and Peace meters. The challenge lies in balancing these stats to protect the innocent neighbor's peace. The story ends after six scenes, delivering one of three verdicts based on your final meter scores.
Tips
- Always use the talk back feature before making a final choice. Listening to the neighbors explain themselves builds 3 Unity and lowers your Judgement by 2 points.
- Watch out for harsh choices that cost Peace points. Dropping below 60 Peace will lock you out of the best ending, so prioritize keeping the street calm.
- Confirming your support with a tail thump grants a bonus of 5 Unity, which helps you reach the 72 Unity goal faster.
Questions
How do I get the best ending?
To get the best verdict, you need to finish the six scenes with at least 72 Unity, at least 60 Peace, and no more than 70 Judgement.
What does the talk back button do?
It lets Sunny ask a question using only a stare. The neighbor will explain their thoughts, granting you 3 Unity and reducing your Judgement meter by 2.
Why did my Peace meter drop?
Choosing aggressive or harsh reactions reduces your Peace meter by up to 10 points. Try to select softer, more understanding choices to keep the neighborhood calm and protect Jack.